Games
What we run today, and what is still in testing. Each one is sized and tested before it goes on the list.
Showing 10 of 10 games.
Minecraft Java
The edition with the deep modding ecosystem. Vanilla is happy on 4 GB; heavy modpacks want 8.
- Memory
- 4–8 GB
- Plan
- Squad
Minecraft Bedrock
The console and mobile edition, so everyone can join from whatever they already own.
- Memory
- 2–4 GB
- Plan
- Scout
Valheim
Small co-op groups, long-lived worlds. Light on RAM and heavy on evenings lost.
- Memory
- 4 GB
- Plan
- Squad
Palworld
Hungry for memory as your base and roster grow. Start at 8 GB and move up if it strains.
- Memory
- 8–16 GB
- Plan
- Warband
Rust
Wipe cycles, plugins and a full roster. Sized for a community server rather than a duo.
- Memory
- 8–12 GB
- Plan
- Warband
Project Zomboid
Persistent apocalypse for a regular group, with a mod list that never stops growing.
- Memory
- 4–8 GB
- Plan
- Squad
Terraria
Coming soonLight, long-running worlds for a handful of players. In testing now.
- Memory
- Varies
- Plan
- Scout
7 Days to Die
Coming soonHorde nights for a settled group. We are still tuning the defaults.
- Memory
- Varies
- Plan
- Warband
Satisfactory
Coming soonFactory sprawl that keeps running while you are offline. In testing now.
- Memory
- Varies
- Plan
- Warband
Enshrouded
Coming soonShared survival building for a small group. We are still sizing the tiers.
- Memory
- Varies
- Plan
- Warband